Much like theatre has the fourth wall, design and communications has the z-axis. Traditionally, as in theatre, the story being
told is left on two-axis – two-dimensions of engagement that allow the audience
to participate.
Side note: I tend to interchange storytelling with communications/design/UX – it’s the output and the approach, and I like the word.
Side note: I tend to interchange storytelling with communications/design/UX – it’s the output and the approach, and I like the word.
On occasion, a third-axis (or dimension...3D) is added
to the mix, drastically shifting the way in which a story can be told and
consumed by the audience. However, change rarely comes easy.
With VR tech like the Occulus Rift, ulrasound tech like the Qualcomm Pen, and the insane evolution of 3D printing, the world of storytelling has more than enough tools
to evolve. Re-thinking story telling and experiencing, we can add the z-axis and allow the audience to lie in the middle of the narrative and explore their
new surroundings. We see lite versions
of this with presentation tools like Prezi, which aim to break the flat mold of
typical presentation styles. Occassionally, we get a glimpse of the z-axis fully
integrated into the story, as in this case with a recent DARPA project, where the experience
is “…like swimming in the internet.”
The Internet of Things has freed us from the rectangle, allowing the user interface (i.e. the story
experience) to move beyond the digital screens of our phones, tablets, laptops,
etc, Likewise, three dimensional technology and experiences hold the promise
to free us from being a passive viewer – allowing the user interface to move
beyond the flat surface or single direction of dialogue most stories are told
with today.
But there are hurdles...
There are two reasons why shifts in
how we engage or consume are slowed down or fail completely.
- The majority of us do what we know has worked.
- We often build, or use the things we build, in the way we historically used the previous version of them.
Taking full advantage of the ability to tell a story across
all three dimensions, requires us to avoid these two points, and approach the
experience through a new lens – involving context, constraints, and
cooperation. BUT that is an entirely
different blog post; one I have yet to write.
No comments:
Post a Comment